Where to find in story mode:
Land 2, Land 3
Buildings:
Good! Have both tiny huts and some of the most spacious houses.
Wonder bonuses:
Lightning Miracle (more damage)
Aggressive Creature Miracle (longer duration)
Weakness Miracle (longer duration)
Also increases the speed at which villagers move (passive)
Opinion:
A pretty strong Tribe, mainly because of the passive bonus of Indian Wonder. Your villagers will move a lot faster (which means that they complete the tasks faster and sooner arrive at the worship site). The Miracle bonuses are also useful, both for aggressive play and for defense against enemy Creatures.
Indian Tribe Music:
Indian Hut
0
5 Influence
Cost:
1 Scaffold
1000 Wood
People living:
2 adults
1 child
Indian Tent
1
5 Influence
Cost:
1 Scaffold
1000 Wood
People living:
2 adults
1 child
Indian Shack X
2
5 Influence
Cost:
2 Scaffold
2000 Wood
People living:
5 adults
4 children
Indian Shack Y
3
5 Influence
Cost:
2 Scaffolds
2000 Wood
People living:
5 adults
5 children
Indian Temple X
4
5 Influence
Cost:
2 Scaffolds
2800 Wood
People living:
6 adults
6 children
Indian Temple Y
5
5 Influence
Cost:
1 Scaffolds
1000 Wood
People living:
2 adults
1 children
Indian Storage Pit
6
45 Influence
Cost:
3 Scaffolds
4000 Wood
Indian Creche
7
20 Influence
Cost:
3 Scaffolds
2000 Wood
Indian Workshop
8
25 Influence
Cost:
3 Scaffolds
3500 Wood
Indian Wonder
9
150 Influence
Cost:
7 Scaffolds
24000 Wood
Graveyard
10
30 Influence
Cost:
3 Scaffolds
2000 Wood
Town Centre
11
90 Influence
Cost:
5 Scaffolds
6000 Wood
Football Pitch
12
20 Influence
Cost:
8 Scaffold
6000 Wood
Spell Dispenser
13
25 Influence
Cost:
6 Scaffold
5500 Wood
Field
14
5 Influence
Cost:
4 Scaffold
2000 Wood
1400 Food