Where to find in story mode:
Land 3
Buildings:
Mediocre. More or less same size/holding capacity as Greek and Celtic ones.
Wonder bonuses:
Shrink Creature Miracle (increased duration)
Enlarge Creature Miracle (increased duration)
Loving Creature Miracle (increased duration)
Teleport Miracle (lower price)
Winged Creatures Miracle (longer duration)
Opinion:
Nothing special about the buildings. No passive bonus either. But a wide range of Miracles that get bonuses, three of which are very useful for control over Creatures. Teleport is also one of the most used Miracles. This all make the Egyptian Wonder a good choice (of course if you have the needed Miracles at your disposal).
Egyptian Tribe Music:
Egyptian Hut
0
5 Influence
Cost:
1 Scaffold
1400 Wood
People living:
2 adults
1 child
Egyptian Tent
1
5 Influence
Cost:
1 Scaffold
1600 Wood
People living:
2 adults
2 child
Egyptian Shack X
2
5 Influence
Cost:
2 Scaffold
1800 Wood
People living:
3 adults
3 children
Egyptian Shack Y
3
5 Influence
Cost:
1 Scaffolds
1700 Wood
People living:
2 adults
2 children
Egyptian Temple X
4
5 Influence
Cost:
2 Scaffolds
1900 Wood
People living:
4 adults
3 children
Egyptian Temple Y
5
5 Influence
Cost:
2 Scaffolds
2200 Wood
People living:
4 adults
4 children
Egyptian Storage Pit
6
45 Influence
Cost:
3 Scaffolds
4000 Wood
Egyptian Creche
7
20 Influence
Cost:
3 Scaffolds
2000 Wood
Egyptian Workshop
8
25 Influence
Cost:
3 Scaffolds
3500 Wood
Egyptian Wonder
9
150 Influence
Cost:
7 Scaffolds
24000 Wood
Graveyard
10
30 Influence
Cost:
3 Scaffolds
2000 Wood
Town Centre
11
90 Influence
Cost:
5 Scaffolds
6000 Wood
Football Pitch
12
20 Influence
Cost:
8 Scaffold
6000 Wood
Spell Dispenser
13
25 Influence
Cost:
6 Scaffold
5500 Wood
Field
14
5 Influence
Cost:
4 Scaffold
2000 Wood
1400 Food