01-13-2017, 23:05
The mod manager checks only few pixels of a texture. That may be the reason, if the other Symbols don't "touch" any of those pixels, but I doubt that.
The game also needs to be restarted, like Lant mentioned, after choosing the map. Also when choosing a new Symbol, I guess. That is because this version of the mod manager checks PlayersSymbols.raw only at the beginning.
The game also needs to be restarted, like Lant mentioned, after choosing the map. Also when choosing a new Symbol, I guess. That is because this version of the mod manager checks PlayersSymbols.raw only at the beginning.