Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to extract/insert Models from/to allMeshes.g3d (CI)?
#18
Ok, now I can replace FEATURES, buildings, static objects and mobile objects in the game. But adding a new object from one of thme by copying the hex value doesn't work. But I try to find a way, to add the oejebct-settings for a new Id without replacing an old one.
Reply


Messages In This Thread
RE: How to extract/insert Models from/to allMeshes.g3d (CI)? - by Kratzean - 04-30-2017, 13:33

Forum Jump:


Users browsing this thread: 20 Guest(s)