04-28-2017, 19:05
I made my own mkG3d, it should work for both B&W and CI and doesn't have the problems of the old mkG3d.
There seems to be no limit for the model count, I tested the game with an additional model, the problem was in the .g3d file.
The number I used is "704", though, because the first is "0".
There seems to be no limit for the model count, I tested the game with an additional model, the problem was in the .g3d file.
The number I used is "704", though, because the first is "0".