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How to extract/insert Models from/to allMeshes.g3d (CI)?
#18
Ok, now I can replace FEATURES, buildings, static objects and mobile objects in the game. But adding a new object from one of thme by copying the hex value doesn't work. But I try to find a way, to add the oejebct-settings for a new Id without replacing an old one.
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RE: How to extract/insert Models from/to allMeshes.g3d (CI)? - by Kratzean - 04-30-2017, 13:33

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