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Help with the BWGraphicMod colour change function
#2
1)
Seems like a bug in BaW Graphics Mod Manager.
You can edit the runblack.exe file using a hex editor like XVI32 to edit the colors. The location for them in 1.30 is at $87FC1C. Compare with default colors to understand what to type there.
Use Overwrite mode while editing the file, don't change the file size.
Those values are ignored for Influence Rings, but it is much harder to edit the Influence Ring colors because the game uses code to fill them byte by byte, and uses different amount of bytes of code for different color bytes. BaW Graphics Mod Manager works for changing those colors, so it's not really a problem, though.

2)
http://bawsite.com/aboutbawgraphicsmodma...enwindowed
This can be used for a windowed mode that appears fullscreen. This can also increase the speed of Alt + Tab and may even increase FPS.

3)
https://github.com/UCyborg/LegacyD3DResolutionHack
This can be used to fix the 2048x2048 resolution limit. The "1.42" simply includes that and is otherwise useless for the fix.

There is no need to disable or remove the pop-up, as the "1.42" is never to be used, because it contains stolen content, and even limits what can be done with the game (no custom graphics settings).
Not only that, but not all features are supported for 1.20, which "1.42" actually is.
This is supported only in 2 versions: http://bawsite.com/aboutbawgraphicsmodma...gninfotest
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RE: Help with the BWGraphicMod colour change function - by Lant - 01-23-2022, 22:49

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