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Mod Manager - replacing RAW textures
#6
Don't use the "1.41".

The problem with everything being with dark red colors seems to be the same as in the http://bawsite.com/forum/showthread.php?tid=2. For some reason I don't have it, and neither has Lant.
It seemed random for Padepad, though.
Are you sure you can reliably avoid it by using the default files, and reliably cause it by changing them? If so, a copy of such a modified file may help me to find what causes the problem.

I am not sure about VirtualBox, but the game can work in VMware, and so can BaW Graphics Mod Manager.

You can get textures from, for example, https://cc0textures.com/. You need to convert them to 32 bits per pixel TGA, though. Direct3D 7 may be limited to 2048 x 2048 textures.

The grass system isn't available in the public version.
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RE: Mod Manager - replacing RAW textures - by . - 03-20-2019, 22:57

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