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How to extract/insert Models from/to allMeshes.g3d (CI)?
#1
A simple question. I want to make own models for Creature Isle, change existing models or change the textures of a model (for exmaple for HD textures) for my mod.

My Problem is, that I don't know, how I can do this. I have an old "G3D Tool Set" program, but the Problem is, that it only works for the original B&W Game.
Perhaps, should I change some values of the standardmesh.txt or textures.txt, to make it possible, or exists a better tool to do this?

edit: It's possible, to change the "G3D Tool Set" source code to do this, or extract the l3d files from the G3d File manually (hexediting)?
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How to extract/insert Models from/to allMeshes.g3d (CI)? - by Kratzean - 04-24-2017, 08:12

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