Multiplayer Scripting (CI) - Printable Version +- BaW Forum (http://bawsite.com/forum) +-- Forum: Black & White Discussion (http://bawsite.com/forum/forumdisplay.php?fid=3) +--- Forum: Modding (http://bawsite.com/forum/forumdisplay.php?fid=11) +--- Thread: Multiplayer Scripting (CI) (/showthread.php?tid=83) |
Multiplayer Scripting (CI) - Shane - 07-16-2020 Managed to get some scripts running in Multiplayer through some custom "auto-run" functions. I tested out some of the following functions: - Music (Playing the Nemesis theme in the video). - Vortex spawning (Not really useful for Multiplayer since quests don't work but still cool to see). - Allies (Player 1 & Player 2 are allies, just like Khazar's behaviour with the player. I'm most excited about exploring this some more). - Weather events (Very heavy storm in the video as an example, definitely some cool things to do with this). Check it out!: https://www.youtube.com/watch?v=4q_QrVn-rJg RE: Multiplayer Scripting (CI) - Lant - 07-18-2020 Wow! Impressive! Does it cause non-sync between the players? RE: Multiplayer Scripting (CI) - Shane - 07-18-2020 Nope, no desyncs. Some desyncs/crashes when trying to load quests (only tried the SwapCreature script and that was an immediate desync and a crash a few seconds later, but still loaded). Besides scrolls/quests, there are no desyncs. Gonna test some more soon so comment any suggestions! |