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global CreatureFreed
global HomeTownL3			
global JapTownL3			
global IndianTownL3		
global EgyptTownL3
global GlobalDebug
global FinishedLand3

define script DisableLocalWeather

begin script SetupLand3

LethysCreaturePos	= marker at [2039.3597, 82.9753, 2282.8311]
HomeTownPos			= marker at [3108.09, 3116.82]
JapTownPos			= marker at [2829.1299, 41.7034, 2822.8000]
IndianTownPos		= marker at [2831.9900, 24.3933, 2547.2000]
EgyptTownPos		= marker at [2250.2200, 33.4226, 2188.6299]

start
	LandNumber	= 3
    enable player 1 virtual influence
	set player 1 ally with player 2 percentage 0
	
	load my_creature at [2031.8361, 85.7705, 2238.0178]
	MyCreature=get player 1 creature

	disable creature in temple

	HomeTownL3		= get TOWN at [HomeTownPos]
	JapTownL3		= get TOWN at [JapTownPos]
	IndianTownL3	= get TOWN at [IndianTownPos]
	EgyptTownL3		= get TOWN at [EgyptTownPos]

	run background script DisableLocalWeather

	/***********	SETUP COMPUTER PLAYERS CREATURES FOR LAND 3		***********/

	// Parameters are: (Player number, Position to place creature, Creatures size)
	run background script SetupLethysCreature(2, LethysCreaturePos, 1.5)
	set computer player 2 personality "ReactToAggressiveCreature" 0 
	set computer player 2 personality "ExpandInfluence" 0.0
	/***********	SETUP COMPUTER PLAYERS CREATURES - FINISHED		***********/

end script SetupLand3

//------------------------------------------------------------------------------------------------------------------------
//	Disable all weather on HomeTown for 10 minutes to give the player a chance to build up
//------------------------------------------------------------------------------------------------------------------------
begin script DisableLocalWeather

start
	disable climate weather
	delete all weather at [HomeTownL3] radius 220
	wait 10*60 seconds 
	enable climate weather

end script DisableLocalWeather



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