Lndromat
========
(2008-06-24)


Usage
-----
Run LNDROMAT.EXE.
Select a raw 512x512x8bpp heightmap image.
Select a DDS file to use for low-res textures.
Provide various additional input.
Select a LND file to import texture data from, OR select:
 * 256x256x16bpp TGA image(s) for material texture(s).
 * a 256x256x8bpp raw bump map.
 * a 256x256x8bpp raw noise map.
Choose an output filename.
Wait for program to finish.
Share and enjoy. Or whatever.


Limitations
-----------
Currently, the program loads one DDS image, which is then 
duplicated to fill the required number of LowResTexture 
structs; another tool is required to replace these with 
accurate low-res textures for each block.


Contents
--------
All of the files listed below should be 
included in this distribution:

	LNDROMAT.EXE	The progam file.
	LNDROMAT.PP	The source code.
	LNDROMAT.TXT	This readme.
	DUMMY.DDS	Sample low-res texture DDS file
	DUMMY*.TGA	Sample material image files
	BUMPMAP.RAW	Sample raw bump map
	NOISEMAP.RAW	Sample raw noise map
	3P_ANDUX.RAW	Sample raw height map


Version history
---------------
0.98	Fixed bug with loading multiple material images.
	Added option to import countries, materials, and
	bump/noise maps from an existing LND file.
0.96	Fixed bug when selecting only one material image.
0.95	Added support for loading multiple material images.
0.90	Alpha release.


Disclaimer
----------
I am not responsible for any damage done to your game or 
computer resulting from the use or misuse of this program.
The program is not intended for use in atomic energy, nuclear 
weapons, or air traffic control systems. Use at your own risk.
This readme is made of 67% recycled materials.


Sean Weinmann (andux@bigfoot.com)
http://www.svatopluk.com/andux/
http://meepo.dnsalias.org/
